Interaction
A screenshot from the 1993 LucasArts game Sam & Max Hit the Road.
Sam & Max Hit the Road (1993).

On our welfare budget, I collected video games from cereal boxes or received pirated MUD games from my grandfather. For my 11th birthday, I received my first two consoles: a secondhand Playstation 2 and Nintendo DS. I developed an intense affinity for PS2 surival horror and LucasArts/Sierra Entertainment style point-and-click adventure games.

I learned HTML and CSS as a preteen through trial and error, painfully coding my way through Myspace and Tumblr layouts. Riddled with sparkly gifs and custom cursors packaged with unholy amounts of malware, the web served as a space where I could carve out my own little sanctuary.

Handcrafted sites, with code full of webmaster comments and entirely unstreamlined, capture the Internet's ability to act as a tool for resistance, not just profit. This website was coded lovingly by hand, with only the use of HTML, CSS, and vanilla JS. Without the bells and whistles of JS libraries, my websites are made up entirely of my own code.

Poetry, not product.

Projects

Year Title Type Details below
2025 Botanic Panic Game +
2025 Welcome Home Game +
2025 Refresh Wellness UX design +
2024 eSeraph Oracle Deck Web app +
2024 Portfolio Website +
2023 I Grow, Still. Game +
2023 The Flood at Red River Game +